Constructor

new ()

Methods

inline getLodLevel ():Int

inline getMargin ():Float

inline getModel ():Model

inline getShapeType ():Int

inline getSize ():Vector3

inline notifyRigidBody (updateMass:Bool):Void

inline onSetEnabled ():Void

inline releaseShape ():Void

inline setBox (size:Vector3, position:Vector3, rotation:Quaternion):Void

inline setCapsule (diameter:Float, height:Float, position:Vector3, rotation:Quaternion):Void

inline setCone (diameter:Float, height:Float, position:Vector3, rotation:Quaternion):Void

inline setConvexHull (model:Model, lodLevel:Int, scale:Vector3, position:Vector3, rotation:Quaternion):Void

inline setCustomConvexHull (custom:CustomGeometry, scale:Vector3, position:Vector3, rotation:Quaternion):Void

inline setCustomTriangleMesh (custom:CustomGeometry, scale:Vector3, position:Vector3, rotation:Quaternion):Void

inline setCylinder (diameter:Float, height:Float, position:Vector3, rotation:Quaternion):Void

inline setLodLevel (lodLevel:Int):Void

inline setMargin (margin:Float):Void

inline setModel (model:Model):Void

inline setPosition (position:Vector3):Void

inline setRotation (rotation:Quaternion):Void

inline setShapeType (type:Int):Void

inline setSize (size:Vector3):Void

inline setSphere (diameter:Float, position:Vector3, rotation:Quaternion):Void

inline setStaticPlane (position:Vector3, rotation:Quaternion):Void

inline setTerrain (lodLevel:Int):Void

inline setTransform (position:Vector3, rotation:Quaternion):Void

inline setTriangleMesh (model:Model, lodLevel:Int, scale:Vector3, position:Vector3, rotation:Quaternion):Void