Constructor

new ()

Static variables

staticurhoBodyToEntity:Map<Int, Entity> = new Map<Int,Entity>()

Static methods

staticaddEntity (urhoBody:Dynamic, entity:Entity):Void

staticinline getEntity (urhoBody:Dynamic):Entity

Inherited Variables

Defined by System

next:System

Used internally to manage the list of systems within the engine. The next system in the list.

previous:System

Used internally to manage the list of systems within the engine. The previous system in the list.

priority:Int

Used internally to hold the priority of this system within the system list. This is used to order the systems so they are updated in the correct order.

Inherited Methods