new ()
inline commit ():Void
inline getAnimationLodBias ():Float
inline getEndColor ():Color
inline getEndScale ():Float
inline getLifetime ():Float
inline getMaterial ():Material
inline getStartColor ():Color
inline getStartScale ():Float
inline getTailColumn ():Int
inline getTrailType ():Int
inline getTypeName1 ():String
inline getUpdateInvisible ():Bool
inline getVertexDistance ():Float
inline getWidth ():Float
inline isEmitting ():Bool
inline isSorted ():Bool
inline onSetEnabled1 ():Void
inline setAnimationLodBias (bias:Float):Void
inline setEmitting (emitting:Bool):Void
inline setEndColor (color:Color):Void
inline setEndScale (endScale:Float):Void
inline setLifetime (time:Float):Void
inline setMaterial (material:Material):Void
inline setSorted (enable:Bool):Void
inline setStartColor (color:Color):Void
inline setStartScale (startScale:Float):Void
inline setTailColumn (tailColumn:Int):Void
inline setTrailType (type:Int):Void
inline setUpdateInvisible (enable:Bool):Void
inline setVertexDistance (length:Float):Void
inline setWidth (width:Float):Void
inline addLight (light:Light):Void
inline addVertexLight (light:Light):Void
inline getCastShadows ():Bool
inline getDistance ():Float
inline getDrawDistance ():Float
inline getDrawableFlags ():Int
inline getFirstLight ():Light
inline getLightMask ():Int
inline getLodBias ():Float
inline getLodDistance ():Float
inline getMaxLights ():Int
inline getMaxZ ():Float
inline getMinZ ():Float
inline getNumOccluderTriangles ():Int
inline getShadowDistance ():Float
inline getShadowMask ():Int
inline getSortValue ():Float
inline getTypeName ():String
inline getViewMask ():Int
inline getZoneMask ():Int
inline hasBasePass (batchIndex:Int):Bool
inline isInView (camera:Camera):Bool
inline isInView1 ():Bool
inline isOccludee ():Bool
inline isOccluder ():Bool
inline isZoneDirty ():Bool
inline limitLights ():Void
inline limitVertexLights (removeConvertedLights:Bool):Void
inline markForUpdate ():Void
inline markInView (frameNumber:Int):Void
inline onSetEnabled ():Void
inline setBasePass (batchIndex:Int):Void
inline setCastShadows (enable:Bool):Void
inline setDrawDistance (distance:Float):Void
inline setLightMask (mask:Int):Void
inline setLodBias (bias:Float):Void
inline setMaxLights (num:Int):Void
inline setMinMaxZ (minZ:Float, maxZ:Float):Void
inline setOccludee (enable:Bool):Void
inline setOccluder (enable:Bool):Void
inline setShadowDistance (distance:Float):Void
inline setShadowMask (mask:Int):Void
inline setSortValue (value:Float):Void
inline setViewMask (mask:Int):Void
inline setZoneMask (mask:Int):Void