new ()
inline getAnchor ():Vector2
inline getAxis ():Vector2
inline getEnableLimit ():Bool
inline getEnableMotor ():Bool
inline getLowerTranslation ():Float
inline getMaxMotorForce ():Float
inline getMotorSpeed ():Float
inline getTypeName1 ():String
inline getUpperTranslation ():Float
inline setAnchor (anchor:Vector2):Void
inline setAxis (axis:Vector2):Void
inline setEnableLimit (enableLimit:Bool):Void
inline setEnableMotor (enableMotor:Bool):Void
inline setLowerTranslation (lowerTranslation:Float):Void
inline setMaxMotorForce (maxMotorForce:Float):Void
inline setMotorSpeed (motorSpeed:Float):Void
inline setUpperTranslation (upperTranslation:Float):Void
inline applyAttributes ():Void
inline createJoint ():Void
inline getAttachedConstraint ():Constraint2D
inline getCollideConnected ():Bool
inline getOtherBody ():RigidBody2D
inline getOwnerBody ():RigidBody2D
inline getTypeName ():String
inline onSetEnabled ():Void
inline releaseJoint ():Void
inline setAttachedConstraint (constraint:Constraint2D):Void
inline setCollideConnected (collideConnected:Bool):Void
inline setOtherBody (body:RigidBody2D):Void