new ()
inline getAngularOffset ():Float
inline getCorrectionFactor ():Float
inline getLinearOffset ():Vector2
inline getMaxForce ():Float
inline getMaxTorque ():Float
inline getTypeName1 ():String
inline setAngularOffset (angularOffset:Float):Void
inline setCorrectionFactor (correctionFactor:Float):Void
inline setLinearOffset (linearOffset:Vector2):Void
inline setMaxForce (maxForce:Float):Void
inline setMaxTorque (maxTorque:Float):Void
inline applyAttributes ():Void
inline createJoint ():Void
inline getAttachedConstraint ():Constraint2D
inline getCollideConnected ():Bool
inline getOtherBody ():RigidBody2D
inline getOwnerBody ():RigidBody2D
inline getTypeName ():String
inline onSetEnabled ():Void
inline releaseJoint ():Void
inline setAttachedConstraint (constraint:Constraint2D):Void
inline setCollideConnected (collideConnected:Bool):Void
inline setOtherBody (body:RigidBody2D):Void