new ()
inline fade (name:String, targetWeight:Float, fadeTime:Float):Bool
inline fadeOthers (name:String, targetWeight:Float, fadeTime:Float):Bool
inline getAnimationState (name:String):AnimationState
inline getAutoFade (name:String):Float
inline getBlendMode (name:String):Int
inline getFadeTarget (name:String):Float
inline getFadeTime (name:String):Float
inline getLayer (name:String):Int
inline getLength (name:String):Float
inline getRemoveOnCompletion (name:String):Bool
inline getSpeed (name:String):Float
inline getStartBoneName (name:String):String
inline getTime (name:String):Float
inline getTypeName ():String
inline getWeight (name:String):Float
inline isAtEnd (name:String):Bool
inline isFadingIn (name:String):Bool
inline isFadingOut (name:String):Bool
inline isLooped (name:String):Bool
inline isPlaying (layer:Int):Bool
inline isPlaying1 (name:String):Bool
inline onSetEnabled ():Void
inline play (name:String, layer:Int, looped:Bool, fadeInTime:Float):Bool
inline playExclusive (name:String, layer:Int, looped:Bool, fadeTime:Float):Bool
inline setAutoFade (name:String, fadeOutTime:Float):Bool
inline setBlendMode (name:String, mode:Int):Bool
inline setLayer (name:String, layer:Int):Bool
inline setLooped (name:String, enable:Bool):Bool
inline setRemoveOnCompletion (name:String, removeOnCompletion:Bool):Bool
inline setSpeed (name:String, speed:Float):Bool
inline setStartBone (name:String, startBoneName:String):Bool
inline setTime (name:String, time:Float):Bool
inline setWeight (name:String, weight:Float):Bool
inline stop (name:String, fadeOutTime:Float):Bool
inline stopAll (fadeTime:Float):Void
inline stopLayer (layer:Int, fadeOutTime:Float):Void
inline update (timeStep:Float):Void